i found something i would like you all to investigate with/for me, if you go behind the "work" building there is a vent you can go in, theres an invisible path but if you jump you can see it. Once you reach the end there is an underwater room with a shovel, i dont understand what it means and was hoping you all could help me.
Well, we dont need to people already got the shovel, If you press the key "F" on the computer room it will make the fish disappear and you can go back to get the shovel that the fish were swarming about.
PS: The shovel is used on the grave of the forest level and if you interact when with the shovel you can dig to an level
Observe the screenshot that supleten made down there people asked to how to go to the same area if you do the steps i think you can encounter the scarecrow
You are right, I had a typing error, it has already been corrected, now you just have to enter the code "BWCROIHSWAALWTZIK" with the game's virtual keyboard, which will make the game recognize our real keyboard and allow us to enter the codes we have.
Ok so what do I do once I've input the code through my real keyboard? I put it in but nothing noticable happened. (Not using audio rn) Do I leave the room? Or what do I do?
The bears do not sound randomly, it is a code, it is a new phrase, if a bear sounds you must write down the letter of the color block that is below it, repeat this process until the letters begin to repeat and you will obtain the phrase:
"Lost in the noise"
(I must clarify that I did not discover this, I found it on a YouTube channel "HyperThermal")
I have been trying to figure out this headstone code for the past 20 minutes and have yet to decipher it. At first I thought is was braille but I couldn't translate anything from it, any ideas?
Sorry for late reply! These are dates of deaths (I’m not 100% sure which is which) but I’m pretty sure the one with three dates is Manfred’s (They say he died twice) The two that have only one date Are Nils and Marta, as they have not yet died, and the one with two dates is Thea.
Cool, thanks. It makes sense because of the lava and the mess that is left. Now, would it be correct to say that this was not made by Manfred? I mean, we know the original version which was uploaded on Adam Butcher's channel and that "original" version is diferrent of this "legacy" version... Also, that aggressive message... It makes me question that it was made by someone else within the ARG.
In the "original" version Manfred represents himself with the crow dad we know: a crow with glasses and brown eyes. But in this "legacy" version, that Manfred only appears below in the tomb level programming a dark version forest level. But then in the hospital there is another Manfred with green eyes and without glasses crying for "CROW", his daughter. And to make matters worse, the deformed crow that chases us in the "CROW" room level and on the second floor after activating the lever, he cries just like the second crow when we are close, but distorted. Furthermore, that crow guides us to a place in this version, while in the "original" it is Manfred who guides the player through different scenarios.
My point is... Are there multiple Manfreds? Or are they different entities?
Look, I'm almost sure that these messages are for Manfred, because on the screen where the squares are and that some have just started playing, the top word says "FATHER."
So I think that in some way OPUS Legacy is managed by Manfred's son and that they are trying to communicate with him, although it is only a theory
As soon as you start the game, observe these two protuberances on the ground, start jumping from one to the other a lot of times until a kind of scarecrow appears, then follow it
I don't know, I never counted the number of jumps, I just saw that in one of the CROW 64 videos something happened if you did several jumps from one end to the other and I started trying until something happened
So I uh... ended up here? Idk how, but I did. I pressed U and C on the keyboard as well as D, left and jumped into the debug room, lowered the water. I jumped off and left before I fell to the bottom? I'll update if anything happens. If not, I won't update.
I quit the level, and it did "crash" the emulator. I entered the building but somehow ended up in the vent? I may have jumped over the entrance to the building, which is somehow possible.
There's a little bit of space between the doors and the space that makes you enter the office, and it turns out you can jump through the ceiling there.
Hidden in the flower patch near the office building is a room that has a large keyboard. Each key has it's own effect that changes the game a little. "Z" mirrors the world, and "O" removes the office building.
Catastrophe Crow was never an actual N64 game, this is an ARG game come to life, like Shipwrecked64 if you've heard of it. Highly recommend watching nightmind's video on Catastrophe crow or shipwrecked64, both are some insanely good ARGs with really good storylines. :)
what question =D i thought I asked a question anyways, i can't play this game else i'm gonna go mentally insane more than i was when i had to take therapy.
Another note worthy something, in the basement code room, pausing the game near one of the monitors reveals letters. I recorded them, put them into crow language, and got this. Beware, I don't know if they change on start up or if there is a way to change them using the keyboard in the main room.
That is one of about 25 effects that can happen when booting up the game. This can be fixed by going underneath the flower patch to the right of the building (normally) and jumping on the R key and leaving the room.
If you go to the computer room, hit "f", go to the vent on the back of the WORK building, go in, find the end room, grab the shovel, head to the forest level on the second floor and locate the "Crow" headstone and hit E while on, or next to the dirt pile, you can enter the grave which houses a maze. In the maze you see the mangled dead crow body float around from time to time and the only end I ever found in the maze houses the programmer crow who says nothing upon interaction, and a huge statue like creature thing in the room.
jogo muito fiel ao original ou ate mesmo o original, no começo foi dificil aprender como gira a camera com o teclado, mas no final eu consegui aprender.
Não é o original, muitas coisas foram mudadas, mas algumas coisas não foram mudadas (por exemplo, a sala dos computadores ainda está debaixo das flores ao lado do edifício).
So... Do you remember what the bear shows us? the one in the duct behind the "WORK" building. An image of the office with the computer with access to the level of the toys, right? And then the tables with a black triangle appearing and disappearing... Well, it turns out that you can "sink the tables"
Thanks, for some reason the page made to translate the "crow language" did not translate the message for me, so I am grateful that you were able to do it. Now... Who drowns every year? The boat? Or Manfred?
Manfred supposedly drowned next to his computer, but hidden messages throughout Crow 64 suggest that Manfred is somehow still alive.
Maybe it has something to do with the eternal rebirth system that is mentioned from time to time, maybe he died drowning but the game keeps him here somehow, maybe that's why it says that "every year you drown" indicating that he is always drowning but not completely, what I wonder is, who left these messages, was it Manfred or someone else?
hi so uh i just started playing today, and this is the thing that popped up on my screen the 2/3rd time i played. so you do know that in order to begin the game on the site, you click "run game". right? yes. so i clicked run game as any normal person would, and the imaged just popped up on my screen. i dont know what this means, and i believe it's changing my gameplay. i watched a few walkthroughs of this game, and it's all different. the first few times i played, the "work" building hadn't been there. i was so confused, and had to restart the website twice. if anyone knows what this means, please help.
That isn't what's changing the game, that is part of the ARG elements. It has already been solved I believe, however the large computer in the room underneath the flower patch controls those effects. Each of the letters you can press triggers a different thing once you leave the room. Stepping on O deletes the building, and R resets all effects. Q will restart the game and any progress made.
No you dont have to restart. Just go under the flower patch that is to the right of the front of the building, and jump on the R key in the computer room.
Green, blue, red and pink. That is the order of the four colors that you must make the "Brother" touch one time in the room with the mirror to make the stairs to the third floor appear. For those who go up, let me save you time, no, the shovel is useless up there.
So Nombre, one, thanks for all the help with this. Two, I've been trying to get this to work, even writing down the exact tiles to make him step, but I haven't been able to get it right, might you know why this is?
Ok, If you already know exactly where you have to be for the brother to step on the corresponding colored tiles, you save me time. The problem why it won't allow you to activate the stairs will be because you are walking towards the tiles instead of jumping towards the tiles. One of the things that is "difficult" about this process is that the brother will activate the tile for each step he takes, therefore, if you walk towards the tile the mere act of stepping on it to enter it would already be activating it, now if you walk out the brother would be activating it again by go out of that tile, causing the process to be ruined. Recommendation? Step on the tile by jumping towards it and get off the tile by jumping, avoid walking on them, remember that we are looking for you to activate them once. Let me know if that was the problem or I'll see if I can upload the process to the page as a gif.
The shovel is for the grave in the forest level. It is NOT useless, it lets you access what is quite possibly the only appearence of a certain character in this game.
When I say that the shovel is useless, I mean up there. If you go up, you will see that just like Crow's grave, there is a lump of earth that makes you think you can dig it, but no, you can't. I'm sorry if there was a misunderstanding.
Although it does not contribute much in the search for mysteries, it seems more like a piece of curiosity. If you fall outside the limits of the map and wait a while instead of restarting, the menu will start to distort and Crow's legs will start to go into his body. The faster you enter the menu consecutively, the more distorted it shows.
It's impressive you managed to get a game like this running so smoothly on a browser, so great job there! I also appreciated how "Mario 64" the gameplay was, right down to getting the bigger triple jump and wall slide mechanics. I made it through a few locations but overall I was a little confused about what I should have been doing or why the things that were happening were going on. Still it was nice to explore for a time, good job!
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i found something i would like you all to investigate with/for me, if you go behind the "work" building there is a vent you can go in, theres an invisible path but if you jump you can see it. Once you reach the end there is an underwater room with a shovel, i dont understand what it means and was hoping you all could help me.
Well, we dont need to people already got the shovel, If you press the key "F" on the computer room it will make the fish disappear and you can go back to get the shovel that the fish were swarming about.
PS: The shovel is used on the grave of the forest level and if you interact when with the shovel you can dig to an level
how do I get the scarecrow thing?
This: https://img.itch.zone/aW1nLzE2MTQ4NDA3LnBuZw==/original/PQGxNT.png
(Screenshot made by supleten)
Observe the screenshot that supleten made down there people asked to how to go to the same area if you do the steps i think you can encounter the scarecrow
when i go to the keyboard room and press rrq on the keyboard the game restarts and everything switches sides
Keyboard: BWCROIHSWAALWTZIK
Now we must enter all the codes that we have found with our real keyboard in order:
I was so angry
I could not reach you with the claws you gave me
Every year you drowned
We ran and ran
But could not escape
That silent house
In the end your little crows
Were only made as play things
To call you back once more
But now you have died twice
Lost in the noise
From the depths
I learn your language
To warm the hell you build
So i build my own
Traducción al español para aquellos interesados:
yo estaba tan enojado
No pude alcanzarte con las garras que me diste
Cada año te ahogaste
Corrimos y corrimos
Pero no pudo escapar esa casa silenciosa
Al final tus pequeños cuervos
Sólo fueron hechos como cosas de juego
Para llamarte una vez más
Pero ahora has muerto dos veces
Perdido en el ruido
Desde las profundidades Aprendo tu idioma
Para calentar el infierno que construyes
Así que construyo el mío propio
"HyperThermal" muchas gracias
Do we include capitals and spaces? Also, in the second line, did you mean to put in "out with"?
You are right, I had a typing error, it has already been corrected, now you just have to enter the code "BWCROIHSWAALWTZIK" with the game's virtual keyboard, which will make the game recognize our real keyboard and allow us to enter the codes we have.
After that, the end of the game will be unlocked.
Ok so what do I do once I've input the code through my real keyboard? I put it in but nothing noticable happened. (Not using audio rn) Do I leave the room? Or what do I do?
doesn't work
how?
i typed this in and everything flipped, and the work building was gone, but i didnt get the N64 keyboard thing
this is to hard to pull off
In the house
When interacting, after the text box, these things multiply until the game crashes
Again, images taken from the "HyperThermal" channel
This is the image of the guy who found the night version of the game, turns out you had to go down to the keyboard room press R and then
"From the depths"
The rest of the images were taken from the YouTube channel "HyperThermal", I was unable to make the Easter egg on my own.
I did
Hello, do you mean making the Easter egg for the house at night?
Look, I was researching and I think the only way to get to the house at night is to play the game at 9:13 at night, exactly how did you do it?
Hey that was me!! I am helpful!!
Also, what do we have to do? You just put that was press R and then... nothing
The codes never stop
"I could not reach ouwith the claws you gave me"![](https://img.itch.zone/aW1nLzE2MTc2MTAzLnBuZw==/original/8uqZem.png)
To find this secret you must delete the trees with the keyboard and the letter T.
Then just look near the clock by pressing the action key like crazy until you find it
My man, you are on fire today.
Check this out![](https://img.itch.zone/aW1nLzE2MTc1ODkwLnBuZw==/original/smLYCE.png)
Wow, what? HOW?
Oooooohhh, I see. That block is blank
Y eso no es todo
Nos estará representando a nosotros?
The bears do not sound randomly, it is a code, it is a new phrase, if a bear sounds you must write down the letter of the color block that is below it, repeat this process until the letters begin to repeat and you will obtain the phrase:
"Lost in the noise"
(I must clarify that I did not discover this, I found it on a YouTube channel "HyperThermal")
no lo sé
Aún así, gracias por traerlo a la página.
I have been trying to figure out this headstone code for the past 20 minutes and have yet to decipher it. At first I thought is was braille but I couldn't translate anything from it, any ideas?![](https://img.itch.zone/aW1nLzE2MTc1NDkyLnBuZw==/original/fmq0ED.png)
Sorry for late reply! These are dates of deaths (I’m not 100% sure which is which) but I’m pretty sure the one with three dates is Manfred’s (They say he died twice) The two that have only one date Are Nils and Marta, as they have not yet died, and the one with two dates is Thea.
The huge bear doesnt have a collider
Please add a windows build
no
Have you ever thrown coins into a well in your life hoping that your wish would come true? Crow does it.
Hey, Suplent. Could you translate what it says on the ground? Thanks in advance.
Sorry, I am completely unable to read the message in Crow language, could you send an image instead of a gif?
Edit: forget the above, I managed to do it, the message says:
"To warm the hell you build"
Cool, thanks. It makes sense because of the lava and the mess that is left. Now, would it be correct to say that this was not made by Manfred? I mean, we know the original version which was uploaded on Adam Butcher's channel and that "original" version is diferrent of this "legacy" version... Also, that aggressive message... It makes me question that it was made by someone else within the ARG.
In the "original" version Manfred represents himself with the crow dad we know: a crow with glasses and brown eyes. But in this "legacy" version, that Manfred only appears below in the tomb level programming a dark version forest level. But then in the hospital there is another Manfred with green eyes and without glasses crying for "CROW", his daughter. And to make matters worse, the deformed crow that chases us in the "CROW" room level and on the second floor after activating the lever, he cries just like the second crow when we are close, but distorted. Furthermore, that crow guides us to a place in this version, while in the "original" it is Manfred who guides the player through different scenarios.
My point is... Are there multiple Manfreds? Or are they different entities?
Look, I'm almost sure that these messages are for Manfred, because on the screen where the squares are and that some have just started playing, the top word says "FATHER."
So I think that in some way OPUS Legacy is managed by Manfred's son and that they are trying to communicate with him, although it is only a theory
But I like this one. I never thought about the possibility that his own son would hate him.
How can I get to the different areas everyone is talking about?
I can only find the giant bedroom with the blocks and some dungeon with axes
As soon as you start the game, observe these two protuberances on the ground, start jumping from one to the other a lot of times until a kind of scarecrow appears, then follow it
Is it randomized or you have to do it for an specific amount of times?
PS: I know its an lot of jumps but its the number i need to know
I don't know, I never counted the number of jumps, I just saw that in one of the CROW 64 videos something happened if you did several jumps from one end to the other and I started trying until something happened
this game looks awesome
In the room with all the bears and computers, none of the bears are sitting on blocks with numbers to my knowledge. Could that make a message?
Upon further review this seems unlikely, but there might be a pattern to tell which blocks to read.
So I uh... ended up here? Idk how, but I did. I pressed U and C on the keyboard as well as D, left and jumped into the debug room, lowered the water. I jumped off and left before I fell to the bottom? I'll update if anything happens. If not, I won't update.
Interesting, whenever I try to exit level in the debug room the game crashes.
Edit: Just tried it and the game crashed, there must something else you have to do.
I quit the level, and it did "crash" the emulator. I entered the building but somehow ended up in the vent? I may have jumped over the entrance to the building, which is somehow possible.
I managed to jump over the office entrance.
There's a little bit of space between the doors and the space that makes you enter the office, and it turns out you can jump through the ceiling there.
Theres nothing to explore inside the tower and yes, this thing was already discovered year ago
ayo why mine mirrored and without a building?
Hidden in the flower patch near the office building is a room that has a large keyboard. Each key has it's own effect that changes the game a little. "Z" mirrors the world, and "O" removes the office building.
So is this an actual N64 ROM being emulated in the browser? Or is it a HTML game made with N64-style graphics?
CRAZY HOW THIS GAME WAS BASED OFF OF SMTH THE CREATOR WAS GOING THROUGH, MATPAT MADE A THEORY ON THIS- THIS GAME HAS SOME DARK SECRETS-
Thanks for responding, I guess...... but that doesn't answer my question.
Catastrophe Crow was never an actual N64 game, this is an ARG game come to life, like Shipwrecked64 if you've heard of it. Highly recommend watching nightmind's video on Catastrophe crow or shipwrecked64, both are some insanely good ARGs with really good storylines. :)
Thanks for answering. The bit about the genre doesn't make a difference regarding my original question, but I appreciate the suggestion.
what question =D i thought I asked a question anyways, i can't play this game else i'm gonna go mentally insane more than i was when i had to take therapy.
This is a Unity game with N64-style graphics. A pretty good one, in my opinion, but it's not the real deal.
Thanks for answering. Too bad the dev didn't make this clear.
fire
Another note worthy something, in the basement code room, pausing the game near one of the monitors reveals letters. I recorded them, put them into crow language, and got this. Beware, I don't know if they change on start up or if there is a way to change them using the keyboard in the main room.![]()
The Image won't show but I got We're Only Made As Playthings
On startup, the entire environment is backward including the intro animation. Does anyone know why or what this means?
That is one of about 25 effects that can happen when booting up the game. This can be fixed by going underneath the flower patch to the right of the building (normally) and jumping on the R key and leaving the room.
Here is what every key does.
Credit to YoshiBush for being the creator of the image with the effects list.
If you go to the computer room, hit "f", go to the vent on the back of the WORK building, go in, find the end room, grab the shovel, head to the forest level on the second floor and locate the "Crow" headstone and hit E while on, or next to the dirt pile, you can enter the grave which houses a maze. In the maze you see the mangled dead crow body float around from time to time and the only end I ever found in the maze houses the programmer crow who says nothing upon interaction, and a huge statue like creature thing in the room.
jogo muito fiel ao original ou ate mesmo o original, no começo foi dificil aprender como gira a camera com o teclado, mas no final eu consegui aprender.
Não é o original, muitas coisas foram mudadas, mas algumas coisas não foram mudadas (por exemplo, a sala dos computadores ainda está debaixo das flores ao lado do edifício).
It won't let me play sorry
comigo tambem e tive que criar outra conta
So... Do you remember what the bear shows us? the one in the duct behind the "WORK" building. An image of the office with the computer with access to the level of the toys, right? And then the tables with a black triangle appearing and disappearing... Well, it turns out that you can "sink the tables"
"Every year you drownd", I followed your advice and found this
Thanks, for some reason the page made to translate the "crow language" did not translate the message for me, so I am grateful that you were able to do it. Now... Who drowns every year? The boat? Or Manfred?
Manfred supposedly drowned next to his computer, but hidden messages throughout Crow 64 suggest that Manfred is somehow still alive.
Maybe it has something to do with the eternal rebirth system that is mentioned from time to time, maybe he died drowning but the game keeps him here somehow, maybe that's why it says that "every year you drown" indicating that he is always drowning but not completely, what I wonder is, who left these messages, was it Manfred or someone else?
So uh.... how did you get there
Edit: Once again, never mind
More Secrets In Video:
Shovel & Best Way To Solve The Tomb MazeMirror Room Puzzle
Wow! Thanks!
hi so uh i just started playing today, and this is the thing that popped up on my screen the 2/3rd time i played. so you do know that in order to begin the game on the site, you click "run game". right? yes. so i clicked run game as any normal person would, and the imaged just popped up on my screen. i dont know what this means, and i believe it's changing my gameplay. i watched a few walkthroughs of this game, and it's all different. the first few times i played, the "work" building hadn't been there. i was so confused, and had to restart the website twice. if anyone knows what this means, please help.![](https://img.itch.zone/aW1nLzE2MTQyMTA4LnBuZw==/original/59RYhR.png)
That isn't what's changing the game, that is part of the ARG elements. It has already been solved I believe, however the large computer in the room underneath the flower patch controls those effects. Each of the letters you can press triggers a different thing once you leave the room. Stepping on O deletes the building, and R resets all effects. Q will restart the game and any progress made.
ohh ok thanks. i'll try to restart my game and try to get it to be normal.
No you dont have to restart. Just go under the flower patch that is to the right of the front of the building, and jump on the R key in the computer room.
ok thanks .
Green, blue, red and pink. That is the order of the four colors that you must make the "Brother" touch one time in the room with the mirror to make the stairs to the third floor appear. For those who go up, let me save you time, no, the shovel is useless up there.![](https://img.itch.zone/aW1nLzE2MTM4NTM5LnBuZw==/original/F3kj2R.png)
So Nombre, one, thanks for all the help with this. Two, I've been trying to get this to work, even writing down the exact tiles to make him step, but I haven't been able to get it right, might you know why this is?
Ok, If you already know exactly where you have to be for the brother to step on the corresponding colored tiles, you save me time. The problem why it won't allow you to activate the stairs will be because you are walking towards the tiles instead of jumping towards the tiles. One of the things that is "difficult" about this process is that the brother will activate the tile for each step he takes, therefore, if you walk towards the tile the mere act of stepping on it to enter it would already be activating it, now if you walk out the brother would be activating it again by go out of that tile, causing the process to be ruined. Recommendation? Step on the tile by jumping towards it and get off the tile by jumping, avoid walking on them, remember that we are looking for you to activate them once. Let me know if that was the problem or I'll see if I can upload the process to the page as a gif.
It seems that 5mg uploaded the process.
The shovel is for the grave in the forest level. It is NOT useless, it lets you access what is quite possibly the only appearence of a certain character in this game.
When I say that the shovel is useless, I mean up there. If you go up, you will see that just like Crow's grave, there is a lump of earth that makes you think you can dig it, but no, you can't. I'm sorry if there was a misunderstanding.
Oh. I'm sorry. I hadn't gone up there yet, so I didn't know there was a lump of dirt up there too.
Although it does not contribute much in the search for mysteries, it seems more like a piece of curiosity. If you fall outside the limits of the map and wait a while instead of restarting, the menu will start to distort and Crow's legs will start to go into his body. The faster you enter the menu consecutively, the more distorted it shows.
What button on the secret computer makes the shovel easy to get?
F and no, it's not the meme.
What in the hell have I stumbled onto and what do I do with the key I found atop the building
We still don't know that.
It's impressive you managed to get a game like this running so smoothly on a browser, so great job there! I also appreciated how "Mario 64" the gameplay was, right down to getting the bigger triple jump and wall slide mechanics. I made it through a few locations but overall I was a little confused about what I should have been doing or why the things that were happening were going on. Still it was nice to explore for a time, good job!
foda adorei
I had my first experience with the game. I don't think I beat the game, but I managed to find some very curious secrets.
the bugs is more scary!
By the way, I saw this on Youtube the other day and felt like I should share it here.
"332", I wonder if it was hinted somewhere.
Obra Maestra